why flash sucks

apple, web | Saturday, January 30th, 2010

with the iPad announcement, the whole debate about Apple’s lack of support for Flash is ignited again.

unfortunately, some of the public seems believe be that the reason Apple doesn’t support Flash is to sell more games via the App Store. not true. Apple makes money selling devices, not apps. so Apple would actually make a lot more money by supporting Flash in the iPhone/iPod Touch/iPad – because they’d sell more devices.

Flash (and Silverlight) is bad for the web: it’s the only ‘de facto’ web standard (for delivering video) that’s proprietary and controlled by a single company. That’s bad for the web. “How you get video on the web” shouldn’t be something owned by a single company. Fortunately, HTML5 is well supported and on it’s way to obviating the need for Flash for video.

Flash is bad for the Mac: Gruber gets it: customers can send their Mac crash reports to Apple, and it turns out the #1 reason they crash is because of Flash. Flash is written well for Windows, but not for Mac/Linux. It uses a lot of CPU and it’s buggy. So the main reason Apple computers crash is because of this buggy app that Apple can’t fix for it’s customers. Clearly, it doesn’t make sense to perpetuate the situation with it’s new mobile devices.

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